Supports multiple "Rendering Topologies"
Support for the following "Rendering Topologies":
a) "Local SMP-Rendering" with multiple local CPU's including Hyperthreading, possible to start multiple Instances of Renderagent or SMPOV/Main on the same machine sharing the same COM-Folder.
b) "Network distributed Rendering", when SMPOV is on your machine and the RenderAgents are distributed somewhere in the Network.
c) "Mixed local/distributed Rendering", When on the machine where SMPOV runs, there is also a RenderAgent running, as well as in the Network.
d) "Cross-Rendering". When you have SMPOV running (& RenderAgent) and your friend has SMPOV running (& RenderAgent) and you two share the SAME COM-Folder and each can use the others as well as his own PC for rendering.
e) "shared Render-Pool". When you and your friend have SMPOV/Main running and you share the same COM-Folder and therefore the same "Pool of Network Rendering Clients". You may also have local RenderAgents on your SMPOV/Main machines - or not.
Note: The new Topologies with multiple Instances of "SMPOV/Main" have few limitations and are not yet well tested. You need to start SMPOV with the new COMMANDLINE-Switch "-NoClear" to avoid actually running Renderjobs from your friend beeing deleted by the new "Auto-Cleanup"-Feature.